Modeling with local deformations

Goal of this project was to research and implement application for mesh manipulation using local deformation techniques. Free form deformation (FFD) and Extended free form deformation (EFFD) were implemented in a standalone application - mesh editor. The implementation was written in pure Win32 API, C++ and OpenGL.

  • 4 viewports
  • import & export 3D data formats
  • move, rotate, scale tools
  • modifier panel (stackable operations)
  • FFD (free form deformation)
  • EFFD (extended free form deformation)
  • screen capture

Project Details